Card Retrieve Cover Art
Card Retrieve Cover Art
Card Retrieve

Genre: Roguelite, Action RPG

Main developer & designer in all UI assets creation & Unity implementation with relation to UI elements, usability, and gameplay with the team. Developed mockup and prototype proof-of-concept across Figma, Illustrator and Affinity Designer. Gathered audiences feedback through surveys, conversations & observations during exhibitions. Compiled and analysed the data into user & market research documents to improve and further enhance user experiences.

Demo Showcased:

  • PAX Together Lounge

  • The Game Expo

  • Supanova

  • GamesPond

Zodiac Mountain Cover Art
Zodiac Mountain Cover Art
Zodiac Mountain

Genre: Roguelike, Deckbuilder

Primary role in HUD refinement, layout development & wireframe for quest and reward screens. Developed the Figma tutorial prototype for live interactions at Play Now Melbourne, as well as built up a user research, listed out UI issues and solutions for the team and technical guide for Unity Implementation.

Demo Showcased :

  • PAX

  • WePlay

  • Pixel Expo

Oswin Innovation

Story Symphysis:

At Oswin Innovations we create solutions for the improvement of the World. Enjoy the freedom of working from home and earning a steady income by joining our pilot program to train the computers of tomorrow! Crime rate reduced! Unemployment rate reduced! All thanks to our innovative solutions!

Roles:
  •  UI & UX Design (Mockups/Styling & Overhaul/Redesign & Research)

Oswin Innovatoins Cover ArtOswin Innovatoins Cover Art
Cheese Chase Cover Art
Cheese Chase Cover Art
Cheese Chase

Participated in "Weekly Game Jam" created in a group of 4 within 1 week

Game Description:
Cheese Chase is a 4 players multiplayer PC turn-based platformer, where 3 hungry mice & 1 cheese run & hop around in a 2D playground to grand chase & tag game.

Things achieved from the Game Jam:
  •  Color testing & creating 
color palette to smoothen 2D Artist's workflow
  •  Mockup interesting HUD
  •  Illustrate logo design, game cover art & background

illegal Alien

Platform: PC (Unity Engine)
Game Genre: Stealth/Puzzle

Roles:
  •  UI Design (Environment UI, Logo Design, Feedbacks, Controller Icons, Menus)
  •  UX Design (Flowchart & Concepts)
  •  Web Designer, Social Media Manager & Marketing
  •  Music & Audio Director (UI Feedback sounds)
  •  Co-Producer

Elevator Pitch:
Lumpy the alien is stranded on Earth, somehow got spotted by the public and being wanted now. He must run and sneak his way through the airport with his Telekinesis and Mimicking power to catch a flight home!

©2021 Daisy Chan