illegal Alien - UX
Created in a group of 11
Platform: PC (Unity Engine)
Game Genre: Stealth/Puzzle
Roles:
• UI Design (Environment UI, Logo Design, Feedbacks, Controller Icons, Menus)
• UX Design (Flowchart & Concepts)
• Web Designer, Social Media Manager & Marketing
• Music & Audio Director (UI Feedback sounds)
• Co-Producer
Elevator Pitch:
Lumpy the alien is stranded on Earth, somehow got spotted by the public and being wanted now. He must run and sneak his way through the airport with his Telekinesis and Mimicking power to catch a flight home!
Gameplay Trailer: https://www.youtube.com/watch?v=wL4t-jvE6eo
Cinematic Trailer: https://www.youtube.com/watch?v=peCX2ToXY30
Twitter: twitter.com/NuggetPsychic
Game Website: psychicnugget.wixsite.com/illegalalien
UX Flowcharts
Directing to the End Goal
Get Caught by AI Guards
During the production stage, we have thought of a lot of mechanics and possible UI design. Here are the 3 main UX highlights implemented in the game with flowchart and visual supports (screenshots, mockup and gif).
• Telekinesis & Mimicking Tutorials
• Directing to the End Goal
• Get Caught by AI Guards
Software: Figma, Unity
Telekinesis & Mimicking Tutorials
UX Feedbacks
Menu Feedback Demonstration & In Game Implementation
Crosshair Feedback Iterations & In Game Implementation
Animation Feedback
Here are 3 sets of UI animation feedbacks demonstrations and iterations that I have made for the programmers and technical artist in the team to understand with visuals. Therefore, they would understand more on creating the scripts to implement them.
• Obtaining Key Feedback
• Menu Feedback
• Crosshair Feedback
Software: illustrator, After Effect, Unity
Obtaining Key Feedback Demonstration & In Game Implementation
Audio Feedback
I have directed the team's music composer and sound designer on the audio direction, communicate and worked with them to produce and improve the audio feedbacks, including music strings and sound effects.
Here are the 3 set of music strings used in the game:
• Victory & Transition String
• Failed / Game Over / Lose String
• Wanted / Warning / Alert String
Here are some example of sound effects used in the game:
• Obtaining Key Feedback
• Pressing Button Feedback in menus
• Activating Power Feedback
• Breaking Light Bulbs Feedback
• Opening Vent Door Feedback
• Unlocking Door Feedback
Software: Microsoft Word, Slack
@Created by Daisy Chan 2021