
Daisy Chan
A UI/UX designer that specialise in minimising the UI elements on screen and turning them into a more simplified, seamless, and user experience
Oswin Innovation
Story Symphysis:
At Oswin Innovations we create solutions for the improvement of the World. Enjoy the freedom of working from home and earning a steady income by joining our pilot program to train the computers of tomorrow! Crime rate reduced! Unemployment rate reduced! All thanks to our innovative solutions!
Roles:
• UI & UX Design (Mockups/Styling & Overhaul/Redesign & Research)
illegal Alien
Platform: PC (Unity Engine)
Game Genre: Stealth/Puzzle
Roles:
• UI Design (Environment UI, Logo Design, Feedbacks, Controller Icons, Menus)
• UX Design (Flowchart & Concepts)
• Web Designer, Social Media Manager & Marketing
• Music & Audio Director (UI Feedback sounds)
• Co-Producer
Elevator Pitch:
Lumpy the alien is stranded on Earth, somehow got spotted by the public and being wanted now. He must run and sneak his way through the airport with his Telekinesis and Mimicking power to catch a flight home!



E.O.D SwipeBeat
A playable mobile rhythm game created in a group of 6
Platform: Android / IOS (Unity Engine)
Game Genre: Mobile Rhythm Game
Roles:
• UI Design (HUD, Logo Design)
• UX Design (Wireframe & Wireframe Prototyping)
• Co-Producer
Elevator Pitch:
Use your electro music remixing talent to defuse techno-bombs planted all over the cities by music-themed terrorists. In E.O.D SwipeBeat, players will swipe the screen in corresponding to the beats, colors and shapes. Careful, the colors change with each beat!





QuickGa.me
Status: The platform is still under development
QuickGa.me is an online game engine for game developers to easily create 3D multiplayer games without the need for game developers to have server hosting and network coding from the users.
Roles:
• UI Design (Overhaul/Redesign & Style Guide)
• UX Design (Research & Wireframe)

Interested in knowing more about me?
Hello everyone! I'm Daisy Chan. I’m an emerging UI & UX Designer based in Melbourne with 3 years of professional & freelancing experience in enhancing games or web & apps’ usability, accessibility. My specialty is minimising the UI elements on screen and turning them into a more simplified, seamless, and user-centric interface design. I also spend time analysing and communicating with the clients to create a complete user journey to deliver optimal outcomes.
I have been a game design/development coach/mentor in the NDIS sector for 2+ years, which has led to a higher understanding of the neurodiverse and people with disability. It gives me a deeper understanding of accessibility and how to convey it into a better UX flow.
My recent achievement:
A recipient of the 2023 IGEA's SMART program
What I have been doing lately:
Creating my own games Card Retrieve & Wiggle Room (unannounced project)
TV shows marathron whenever I have the time
Hobbies:
Eat & Explore / Travel!
Watch Japanese anime and manga
Gaming (FPS & wholesome cute cartoony indie games)


Looking for some UI/UX help for your project?
@Created by Daisy Chan 2021